AI Insights · Timothy · October 2021
Top 5 Cars Games Performance on Unified Platform in Africa, Q3 2021
Explore the performance of the top 5 car games in Africa during Q3 2021, with insights into trends in downloads, revenue, and active users.
In the third quarter of 2021, the top 5 car games in Africa displayed varied performance trends in downloads, revenue, and active users. Here’s a closer look at how each game fared on a unified platform, combining data from both iOS and Android.
Extreme Car Driving Simulator by AxesInMotion Racing saw a consistent pattern in weekly downloads, peaking at approximately 131K in mid-July and decreasing to around 75K by the end of September. Weekly revenue fluctuated, with notable peaks at $757 and $730 in early and late August. Active users remained relatively stable, hovering around 460K through most of the quarter, with a slight decline to 424K in the final week.
Dr. Driving from SUD Inc. enjoyed a peak in weekly downloads at nearly 130K in mid-August, followed by a gradual decline to about 98K by the end of September. Revenue peaked at $93 in early July and showed a downward trend to $6 in the last week of September. Active users peaked at 1.6M in mid-July and decreased to around 1.39M towards the end of the quarter.
Park Master by KAYAC Inc. experienced a rise in weekly downloads, reaching a peak of approximately 104K at the end of August, followed by a decline to about 55K by the end of September. Weekly revenue was minimal, peaking at $13 in early August. Active users rose to a peak of nearly 469K in the first week of September, then decreased to about 328K by the end of the quarter.
Car Parking Games - Car Games by Frolics Simulation & Action Games showed a peak in weekly downloads at around 95K in early July, followed by a gradual decline to approximately 60K by the end of September. Revenue was relatively low, with minor fluctuations and a peak at $31 in early September. Active users saw a peak at approximately 359K in early July and gradually decreased to 268K by the end of the quarter.
Payback 2 - The Battle Sandbox by Apex Designs Games LLP had a peak in weekly downloads of around 77K in mid-August, followed by a decline to about 53K by the end of September. Revenue peaked at $86 in early September, with minor fluctuations throughout the quarter. Active users peaked at around 639K in late August and decreased to approximately 555K by the end of September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.